Gengar's Haunted Mansion
Mime Jr.
Pokedex Information:
Mime Jr.
National Dex.
439
Species
Mime Pokémon
Height
0.6 m (2′00″)
Weight
13.0 kg (28.7 lbs)
Egg Groups
Undiscovered
Gender Ratio
M: $50% F: $50%
Abilities
Ability 1
Soundproof
Ability 2
Filter
Pokemon Type
PsychicFairy
Catch Rate
145
Base Friendship
50
Base Exp
62
Growth Rate
Medium Fast
Egg Cycles
25
Evs
SpDef 1
Type Weaknesses:
NOR
FIR
WAT
ELE
GRA
ICE
FIG
POI
GRO
1
1
1
1
1
1
0.25
2
1
FLY
PSY
BUG
ROC
GHO
DRA
DAR
STL
FAI
1
0.5
1
1
2
0
1
2
1
Base Stats:
Stat
Min
Base
Max
Tier 1
Tier 2
Tier 3
Tier 4
Tier 5
Tier 6
HP
150
20
244
ATK
49
25
163
DEF
85
45
207
SPATK
130
70
262
SPDEF
166
90
306
SPD
112
60
240
Total: 310
The Min/Max values are calculated for a Pokémon at level 100. Maximum values are based on a beneficial nature, 252 EVs, 31 IVs. Minimum values are based on a hindering nature, 0 EVs, 0 IVs.
Tiers are calculated from the Pokémon with the highest available stat for that stat. Example: Blissey has the highest base HP at 255, so all tiers are divided by 6 from 255. Whereas the highest DEF is calculated from Shuckle at 230. This shows a better representation of where a Pokémon's base stat lies compared to the highest that stat can be. The length of the stat relative to the Tier also shows where it sits inside the Tier.
Moves Learnt on Level Up
Mime Jr. can learn these moves by leveling up.
LevelNameTypeCat.PPPwr.Acc.
1
Psychic
Special2525100
6
Psychic
Status202060
11
Steel
Status1515
18
Psychic
Physical151590
25
Normal
Status1010
34
Psychic
Special1010100
43
Psychic
Status2020
Move Tutor moves
Mime Jr. can learn these moves from the Move Tutor.
NameTypeCat.PPPwr.Acc.
Psychic
Status2020
Electric
Special101090
Fairy
Special1010100
Fighting
Physical1010100
Ice
Special151595
Psychic
Special1010100
Psychic
Status1010
Ghost
Special1515100
Electric
Special1515100
Psychic
Physical151590
Pokédex entries:
Mime-jr
diamond
It habitually mimics foes. Once mimicked, the foe cannot take its eyes off this Pokémon.
pearl
It likes places where people gather. It mimics foes to confuse them, then makes its getaway.
platinum
It mimics the expressions and motions of those it sees to understand the feelings of others.
heart-gold-soul-silver
In an attempt to confuse its enemy, it mimics the enemy’s movements. Then it wastes no time in making itself scarce!
black-white-black-2-white-2
It mimics the expressions and motions of those it sees to understand the feelings of others.
x-omega-ruby
In an attempt to confuse its enemy, it mimics the enemy’s movements. Then it wastes no time in making itself scarce!
y-alpha-sapphire
It habitually mimics foes. Once mimicked, the foe cannot take its eyes off this Pokémon.
ultra-sun
It does its absolute best to mimic the movements and expressions of its opponents, but it’s still not very good at it.
ultra-moon
When this gifted mimic surprises an opponent, Mime Jr. feels so happy that it ends up forgetting it was imitating something.
sword
It mimics everyone it sees, but it puts extra effort into copying the graceful dance steps of Mr. Rime as practice.
shield
It looks for a Mr. Rime that’s a good dancer and carefully copies the Mr. Rime’s steps like an apprentice.
brilliant-diamond
It habitually mimics foes. The mimicked foe is said to be unable to look away from Mime Jr.
shining-pearl
It likes places where people gather. It mimics foes to confuse them, then makes its getaway.
legends-arceus
Known to turn up in bustling marketplaces now and again. It mimics people much as a child would, then watches how they react, eyes sparkling.
Archer
Gengar's Haunted Mansion