Gengar's Haunted Mansion
Sigilyph
Pokedex Information:
Sigilyph
National Dex.
561
Species
Avianoid Pokémon
Height
1.4 m (4′07″)
Weight
14.0 kg (30.9 lbs)
Egg Groups
Flying
Gender Ratio
M: $50% F: $50%
Abilities
Ability 1
Wonder Skin
Ability 2
Magic Guard
Pokemon Type
PsychicFlying
Catch Rate
45
Base Friendship
50
Base Exp
172
Growth Rate
Medium Fast
Egg Cycles
20
Evs
SpAtk 2
Type Weaknesses:
NOR
FIR
WAT
ELE
GRA
ICE
FIG
POI
GRO
1
1
1
2
0.5
2
0.25
1
0
FLY
PSY
BUG
ROC
GHO
DRA
DAR
STL
FAI
1
0.5
1
2
2
1
2
1
1
Base Stats:
Stat
Min
Base
Max
Tier 1
Tier 2
Tier 3
Tier 4
Tier 5
Tier 6
HP
254
72
348
ATK
108
58
236
DEF
148
80
284
SPATK
189
103
335
SPDEF
148
80
284
SPD
179
97
322
Total: 490
The Min/Max values are calculated for a Pokémon at level 100. Maximum values are based on a beneficial nature, 252 EVs, 31 IVs. Minimum values are based on a hindering nature, 0 EVs, 0 IVs.
Tiers are calculated from the Pokémon with the highest available stat for that stat. Example: Blissey has the highest base HP at 255, so all tiers are divided by 6 from 255. Whereas the highest DEF is calculated from Shuckle at 230. This shows a better representation of where a Pokémon's base stat lies compared to the highest that stat can be. The length of the stat relative to the Tier also shows where it sits inside the Tier.
Moves Learnt on Level Up
Sigilyph can learn these moves by leveling up.
LevelNameTypeCat.PPPwr.Acc.
1
Psychic
Special2525100
1
Flying
Special3535100
5
Psychic
Status55
10
Psychic
Status202060
15
Flying
Special252595
20
Psychic
Special2020100
25
Normal
Status2020100
30
Psychic
Status2020
35
Flying
Special151595
40
Psychic
Special1010100
45
Flying
Status3030
50
Psychic
Status3030
50
Psychic
Status2020
55
Flying
Physical5590
60
Psychic
Status1010
Egg Moves
Sigilyph can learn these moves by breeding with compatible parents.
NameTypeCat.PPPwr.Acc.
Rock
Special55100
Psychic
Status1010100
Flying
Status1010
Move Tutor moves
Sigilyph can learn these moves from the Move Tutor.
NameTypeCat.PPPwr.Acc.
Flying
Physical101090
Psychic
Special1010100
TM moves
Sigilyph can learn these moves from Technical Machines.
TMNameTypeCat.PPPwr.Acc.
6
Flying
Physical151595
8
Normal
Special5590
9
Normal
Physical5590
11
Grass
Special1010100
14
Electric
Status2020100
17
Psychic
Status3030
18
Psychic
Status2020
19
Normal
Status2525
21
Psychic
Status1010
23
Dark
Physical1010100
24
Normal
Special1515100
25
Normal
Status1010
27
Ice
Special151595
30
Steel
Physical252590
31
Normal
Status1515100
33
Water
Status55
39
Normal
Physical2020100
40
Normal
Special2020
44
Psychic
Status1010
60
Psychic
Status1010
62
Psychic
Status1010
69
Psychic
Physical2020100
70
Psychic
Status55
72
Psychic
Status1010
76
Normal
Special1515100
95
Flying
Special151595
TR moves
Sigilyph can learn these moves from Technical Records.
TRNameTypeCat.PPPwr.Acc.
5
Ice
Special1010100
11
Psychic
Special1010100
20
Normal
Status1010
25
Psychic
Special1010100
26
Normal
Status1010
27
Normal
Status1010
33
Ghost
Special1515100
34
Psychic
Special1010100
36
Fire
Special101090
38
Psychic
Status1010100
40
Psychic
Status1010
44
Psychic
Status2020
49
Psychic
Status2020
58
Dark
Special1515100
65
Grass
Special1010100
69
Psychic
Physical151590
70
Steel
Special1010100
82
Psychic
Special1010100
92
Fairy
Special1010100
Pokédex entries:
Sigilyph
black
They never vary the route they fly, because their memories of guarding an ancient city remain steadfast.
white
The guardians of an ancient city, they use their psychic power to attack enemies that invade their territory.
black-2-white-2
The guardians of an ancient city, they always fly the same route while keeping watch for invaders.
x-omega-ruby
The guardians of an ancient city, they use their psychic power to attack enemies that invade their territory.
y-alpha-sapphire
The guardians of an ancient city, they always fly the same route while keeping watch for invaders.
sword
Psychic power allows these Pokémon to fly. Some say they were the guardians of an ancient city. Others say they were the guardians’ emissaries.
shield
A discovery was made in the desert where Sigilyph fly. The ruins of what may have been an ancient city were found beneath the sands.
Archer
Gengar's Haunted Mansion