Gengar's Haunted Mansion
Barbaracle
Pokedex Information:
Barbaracle
National Dex.
689
Species
Collective Pokémon
Height
1.3 m (4′03″)
Weight
96.0 kg (211.6 lbs)
Egg Groups
Water 3
Gender Ratio
M: $50% F: $50%
Abilities
Ability 1
Tough Claws
Ability 2
Sniper
Pokemon Type
RockWater
Catch Rate
45
Base Friendship
50
Base Exp
175
Growth Rate
Medium Fast
Egg Cycles
20
Evs
Atk 2
Type Weaknesses:
NOR
FIR
WAT
ELE
GRA
ICE
FIG
POI
GRO
0.5
0.25
1
2
4
0.5
2
0.5
2
FLY
PSY
BUG
ROC
GHO
DRA
DAR
STL
FAI
0.5
1
1
1
1
1
1
1
1
Base Stats:
Stat
Min
Base
Max
Tier 1
Tier 2
Tier 3
Tier 4
Tier 5
Tier 6
HP
254
72
348
ATK
193
105
339
DEF
211
115
361
SPATK
101
54
227
SPDEF
159
86
298
SPD
126
68
258
Total: 500
The Min/Max values are calculated for a Pokémon at level 100. Maximum values are based on a beneficial nature, 252 EVs, 31 IVs. Minimum values are based on a hindering nature, 0 EVs, 0 IVs.
Tiers are calculated from the Pokémon with the highest available stat for that stat. Example: Blissey has the highest base HP at 255, so all tiers are divided by 6 from 255. Whereas the highest DEF is calculated from Shuckle at 230. This shows a better representation of where a Pokémon's base stat lies compared to the highest that stat can be. The length of the stat relative to the Tier also shows where it sits inside the Tier.
Moves Learnt on Level Up
Barbaracle can learn these moves by leveling up.
LevelNameTypeCat.PPPwr.Acc.
1
Ground
Special1010100
1
Normal
Physical3535100
1
Normal
Physical1010100
1
Water
Special2525100
1
Water
Status4040
12
Bug
Physical202095
16
Normal
Physical151580
20
Rock
Special55100
24
Rock
Status2020
28
Normal
Physical2020100
32
Dark
Status1515
36
Water
Physical101095
42
Normal
Status1515
48
Fighting
Physical5580
54
Rock
Physical5580
Egg Moves
Barbaracle can learn these moves by breeding with compatible parents.
NameTypeCat.PPPwr.Acc.
Dark
Physical1515100
Ground
Status1515100
Dark
Status1010100
Move Tutor moves
Barbaracle can learn these moves from the Move Tutor.
NameTypeCat.PPPwr.Acc.
Rock
Special101090
TM moves
Barbaracle can learn these moves from Technical Machines.
TMNameTypeCat.PPPwr.Acc.
8
Normal
Special5590
9
Normal
Physical5590
15
Ground
Physical1010100
16
Normal
Status404085
19
Normal
Status2525
21
Psychic
Status1010
22
Rock
Physical101090
23
Dark
Physical1010100
24
Normal
Special1515100
25
Normal
Status1010
27
Ice
Special151595
31
Normal
Status1515100
32
Rock
Status1010
33
Water
Status55
36
Water
Special151585
37
Dark
Physical1010100
39
Normal
Physical2020100
41
Normal
Status2020
43
Fighting
Physical1515100
45
Water
Physical1010100
48
Rock
Physical151595
53
Ground
Special151595
54
Rock
Physical101090
57
Dark
Physical1010100
58
Dark
Physical1010100
59
Dark
Physical1010100
65
Ghost
Physical1515100
76
Normal
Special1515100
81
Ground
Physical2020100
83
Water
Physical101095
94
Normal
Physical4040100
97
Dark
Physical2020100
TR moves
Barbaracle can learn these moves from Technical Records.
TRNameTypeCat.PPPwr.Acc.
0
Normal
Status2020
4
Water
Special1515100
5
Ice
Special1010100
6
Ice
Special5570
7
Fighting
Physical2020100
10
Ground
Physical1010100
20
Normal
Status1010
22
Poison
Special1010100
26
Normal
Status1010
27
Normal
Status1010
35
Normal
Special1010100
37
Dark
Status2020100
39
Fighting
Physical55100
45
Water
Special101085
46
Steel
Status1515
47
Dragon
Physical1515100
48
Fighting
Status2020
57
Poison
Physical2020100
60
Bug
Physical1515100
64
Fighting
Special5570
67
Ground
Special1010100
75
Rock
Physical5580
76
Rock
Status2020
77
Grass
Special2020100
78
Poison
Special1010100
84
Water
Special1515100
98
Water
Physical1010100
Pokédex entries:
Barbaracle
x-omega-ruby
When they evolve, two Binacle multiply into seven. They fight with the power of seven Binacle.
y-alpha-sapphire
Barbaracle’s legs and hands have minds of their own, and they will move independently. But they usually follow the head’s orders.
sword
Seven Binacle come together to form one Barbaracle. The Binacle that serves as the head gives orders to those serving as the limbs.
shield
Having an eye on each palm allows it to keep watch in all directions. In a pinch, its limbs start to act on their own to ensure the enemy’s defeat.
Archer
Gengar's Haunted Mansion